Crash and Coco Puma skins featured in Crash 4: It's About Time. Minimal rendering was requested due to time constraints. Final 3d in-game modeling by Florentine Postema & Airborne Studios.
Final Crash Puma Skin Concept: Minimal rendering requested due to time constraints
Final Coco Puma Skin Concept: Minimal rendering requested due to time constraints
Early ideation - Samurai styled armor.
Early ideation - Morr of the ninja look but with swords.
Early Coco ideation - I really just wanted giant chibi sushi to be honest.
Early Coco ideation - Team wanted to go with something more fantasy based, so I tried a dragon theme that went from full animal to ninja style left to right.
Team def wanted to go full ninja style, so I then tried multiple animal themes the options each.
Puma styled outfit chosen to match Crashes costume. This was an open mouthed version of her mask.
Final skins in game.